We have located links that may give you full text access.
Perceptions of stroke survivors regarding factors affecting adoption of technology and exergames for rehabilitation.
PM & R : the Journal of Injury, Function, and Rehabilitation 2023 Februrary 15
INTRODUCTION: Task-specific motor training and repetitive practice are essential components of clinical rehabilitation. Emerging evidence suggests that incorporating gaming interfaces (also referred to as 'exergames'), including virtual reality and augmented reality (VR/AR)-based interfaces for motor training, can enhance the engagement and efficacy of post-stroke rehabilitation.
OBJECTIVE: To investigate perceptions of individuals with stroke regarding technology and exergames for rehabilitation.
DESIGN: This qualitative phenomenological study included a convenience sample of 11 individuals with stroke (61.7 ± 12.4 years, 6 females and 5 males, 63.5 ± 41.2 months post-stroke) SETTING: Community INTERVENTIONS: N/A OUTCOME MEASURES: Semi-structured open-ended focus-group interviews to understand their perceptions on technology and exergames to improve recovery was coded thematic content analysis RESULTS: Individuals with stroke were comfortable using smartphones, computers, and rehabilitation technologies but had limited experiences using exergames and VR/AR devices. Individuals with stroke were motivated to use technologies and exergames to improve their functional recovery. Participants identified facilitators (e.g., enhancing functional recovery, feedback, therapist supervision) and barriers (e.g., safety, inaccessibility, inadequate knowledge) to adopting exergames in their daily lives. Participants wanted the exergames to be customizable, goal-oriented, and enjoyable to maintain their engagement. They were willing to use exergames to improve their functional recovery but indicated that these games could not replace the therapist's supervision.
CONCLUSIONS: Despite having limited experiences with exergames, people post-stroke perceived that exergames could promote functional recovery. The perspectives gained from the present study can inform user-centered game design for neurorehabilitation.
OBJECTIVE: To investigate perceptions of individuals with stroke regarding technology and exergames for rehabilitation.
DESIGN: This qualitative phenomenological study included a convenience sample of 11 individuals with stroke (61.7 ± 12.4 years, 6 females and 5 males, 63.5 ± 41.2 months post-stroke) SETTING: Community INTERVENTIONS: N/A OUTCOME MEASURES: Semi-structured open-ended focus-group interviews to understand their perceptions on technology and exergames to improve recovery was coded thematic content analysis RESULTS: Individuals with stroke were comfortable using smartphones, computers, and rehabilitation technologies but had limited experiences using exergames and VR/AR devices. Individuals with stroke were motivated to use technologies and exergames to improve their functional recovery. Participants identified facilitators (e.g., enhancing functional recovery, feedback, therapist supervision) and barriers (e.g., safety, inaccessibility, inadequate knowledge) to adopting exergames in their daily lives. Participants wanted the exergames to be customizable, goal-oriented, and enjoyable to maintain their engagement. They were willing to use exergames to improve their functional recovery but indicated that these games could not replace the therapist's supervision.
CONCLUSIONS: Despite having limited experiences with exergames, people post-stroke perceived that exergames could promote functional recovery. The perspectives gained from the present study can inform user-centered game design for neurorehabilitation.
Full text links
Related Resources
Trending Papers
Heart failure with preserved ejection fraction: diagnosis, risk assessment, and treatment.Clinical Research in Cardiology : Official Journal of the German Cardiac Society 2024 April 12
Proximal versus distal diuretics in congestive heart failure.Nephrology, Dialysis, Transplantation 2024 Februrary 30
World Health Organization and International Consensus Classification of eosinophilic disorders: 2024 update on diagnosis, risk stratification, and management.American Journal of Hematology 2024 March 30
Efficacy and safety of pharmacotherapy in chronic insomnia: A review of clinical guidelines and case reports.Mental Health Clinician 2023 October
Get seemless 1-tap access through your institution/university
For the best experience, use the Read mobile app
All material on this website is protected by copyright, Copyright © 1994-2024 by WebMD LLC.
This website also contains material copyrighted by 3rd parties.
By using this service, you agree to our terms of use and privacy policy.
Your Privacy Choices
You can now claim free CME credits for this literature searchClaim now
Get seemless 1-tap access through your institution/university
For the best experience, use the Read mobile app