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Machine Learning in Modeling High School Sport Concussion Symptom Resolve.
Medicine and Science in Sports and Exercise 2019 January 26
INTRODUCTION: Concussion prevalence in Sport is well-recognized; so too is the challenge of clinical and return-to-play management for an injury with an inherent indeterminant time course of resolve. Clear, valid insight to the anticipated resolution time could assist in planning treatment intervention.
PURPOSE: This study implemented a supervised machine learning-based approach in modeling estimated symptom resolve time in high school athletes who incurred a concussion during sport activity.
METHODS: We examined the efficacy of 10 classification algorithms using machine learning for prediction of symptom resolution time (within seven, fourteen, or twenty-eight days), with a dataset representing three years of concussions suffered by high school student-athletes in football (most concussion incidents) and other contact sports.
RESULTS: The most prevalent sport-related concussion reported symptom was headache (94.9%), followed by dizziness (74.3%) and difficulty concentrating (61.1%). For all three category thresholds of predicted symptom resolution time, single-factor ANOVAs revealed statistically significant performance differences across the ten classification models for all learners at a 95% confidence level (P=0.000). Naïve Bayes and Random Forest with either 100 or 500 trees were the top-performing learners with an area under the ROC curve performance ranging between 0.666 and 0.742 (0.0-1.0 scale).
CONCLUSIONS: Considering the limitations of these data specific to symptom presentation and resolve, supervised machine learning demonstrated efficacy, while warranting further exploration, in developing symptom-based prediction models for practical estimation of sport-related concussion recovery in enhancing clinical decision support.
PURPOSE: This study implemented a supervised machine learning-based approach in modeling estimated symptom resolve time in high school athletes who incurred a concussion during sport activity.
METHODS: We examined the efficacy of 10 classification algorithms using machine learning for prediction of symptom resolution time (within seven, fourteen, or twenty-eight days), with a dataset representing three years of concussions suffered by high school student-athletes in football (most concussion incidents) and other contact sports.
RESULTS: The most prevalent sport-related concussion reported symptom was headache (94.9%), followed by dizziness (74.3%) and difficulty concentrating (61.1%). For all three category thresholds of predicted symptom resolution time, single-factor ANOVAs revealed statistically significant performance differences across the ten classification models for all learners at a 95% confidence level (P=0.000). Naïve Bayes and Random Forest with either 100 or 500 trees were the top-performing learners with an area under the ROC curve performance ranging between 0.666 and 0.742 (0.0-1.0 scale).
CONCLUSIONS: Considering the limitations of these data specific to symptom presentation and resolve, supervised machine learning demonstrated efficacy, while warranting further exploration, in developing symptom-based prediction models for practical estimation of sport-related concussion recovery in enhancing clinical decision support.
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