JOURNAL ARTICLE
RESEARCH SUPPORT, NON-U.S. GOV'T
Add like
Add dislike
Add to saved papers

Depth Map Coding Optimization Using Rendered View Distortion for 3D Video Coding.

In order to improve 3D video coding efficiency, we propose methods to estimate rendered view distortion in synthesized views as a function of the depth map quantization error. Our approach starts by calculating the geometric error caused by the depth map error based on the camera parameters. Then, we estimate the rendered view distortion based on the local video characteristics. The estimated rendered view distortion is used in the rate-distortion optimized mode selection for depth map coding. A Lagrange multiplier is derived using the proposed distortion metric, which is estimated based on an autoregressive model. Experimental results show the efficiency of the proposed methods, with average savings of 43% in depth map bitrate as compared with encoding the depth maps using the same coding tools but with the rate-distortion optimization based on the conventional distortion metric.

Full text links

We have located links that may give you full text access.
Can't access the paper?
Try logging in through your university/institutional subscription. For a smoother one-click institutional access experience, please use our mobile app.

For the best experience, use the Read mobile app

Mobile app image

Get seemless 1-tap access through your institution/university

For the best experience, use the Read mobile app

All material on this website is protected by copyright, Copyright © 1994-2024 by WebMD LLC.
This website also contains material copyrighted by 3rd parties.

By using this service, you agree to our terms of use and privacy policy.

Your Privacy Choices Toggle icon

You can now claim free CME credits for this literature searchClaim now

Get seemless 1-tap access through your institution/university

For the best experience, use the Read mobile app