COMPARATIVE STUDY
JOURNAL ARTICLE
Add like
Add dislike
Add to saved papers

Stimulus meanings alter illusory self-motion (vection)--experimental examination of the train illusion.

Over the last 100 years, numerous studies have examined the effective visual stimulus properties for inducing illusory self-motion (known as vection). This vection is often experienced more strongly in daily life than under controlled experimental conditions. One well-known example of vection in real life is the so-called 'train illusion'. In the present study, we showed that this train illusion can also be generated in the laboratory using virtual computer graphics-based motion stimuli. We also demonstrated that this vection can be modified by altering the meaning of the visual stimuli (i.e., top down effects). Importantly, we show that the semantic meaning of a stimulus can inhibit or facilitate vection, even when there is no physical change to the stimulus.

Full text links

We have located links that may give you full text access.
Can't access the paper?
Try logging in through your university/institutional subscription. For a smoother one-click institutional access experience, please use our mobile app.

Related Resources

For the best experience, use the Read mobile app

Mobile app image

Get seemless 1-tap access through your institution/university

For the best experience, use the Read mobile app

All material on this website is protected by copyright, Copyright © 1994-2024 by WebMD LLC.
This website also contains material copyrighted by 3rd parties.

By using this service, you agree to our terms of use and privacy policy.

Your Privacy Choices Toggle icon

You can now claim free CME credits for this literature searchClaim now

Get seemless 1-tap access through your institution/university

For the best experience, use the Read mobile app