Jiwan Lee, Junwoo Kim, Jeonggoo Kang, Eunsoo Jo, Dong Chul Park, Seungmoon Choi
Many recent games, such as racing and flight games, open their game telemetry data to users by storing them in the local memory. Such telemetry data can provide useful information for haptic rendering, and this advantage has been exploited by the industry. This approach applies to any applications that export telemetry data in run time. The haptic rendering module operates as a separate process that accesses the telemetry data in parallel with the application. It is simple, efficient, and modular while retaining the application intact...
January 24, 2024: IEEE Transactions on Haptics